PROFESSIONAL LEARNING SUMMITS
Educational Collaborators’ Summits Featuring Microsoft in Education
These engaging events focus on the integrated curricular use of Microsoft’s Office 365 and other education tools including OneNote, Class Notebook, Teams, OneDrive, Sway, Forms, Skype, and more. Minecraft in Education and CCGA workshops may also be showcased. Sessions are led by certified Microsoft Innovative Educator (MIE) trainers and other experts.
Educational Collaborators’ Summits Featuring Google for Education
Google’s G–Suite applications and related tools are explored in these events, all within the context of an integrated, curricular approach. Sessions focused on applications such as Google Docs, Drive, Classroom, Sheets, Slides, Chrome, Draw, YouTube, Expeditions, and Maps are presented by Google for Education Certified Trainers and Innovators as well as other experts.
Educational Collaborators’ Summits Featuring Apple in Education
These events showcase creative uses of Apple products with integrated activities that support curricular objectives. Sessions focus on educational uses of Keynote, Pages, Numbers, iBooks Author, iMovie, and GarageBand and apps such as Notability, Explain Everything, Seesaw, Stop Motion, and more. Sessions are led by Apple Distinguished Educators, Apple Certified Trainers, and other experts.
Educational Collaborators’ STEAM Summits
STEAM Summits are focused on STEAM-related technologies and topics such as 3D Printing, Coding, Programming, Robotics, Augmented Reality, Virtual Reality, Design Thinking, App Creation, Minecraft, Gaming, and more. Creativity and innovation experiences related to science, technology, engineering, art, and math are explored and highlighted throughout the Summit.