Ignite and Inspire VR Learning

Helping educators get the best immersive learning experience for their students through a FREE webinar series showcasing the Lenovo VR Classroom Kit

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Previous webinars are available HERE.

Funding and Promoting Your VR Initiative

Dec 6th 2022 | 3 PM (EST)

BILL BASS, Innovation Coordinator
Virtual reality can still be seen as an add-on or nice to have for a school to add to their curriculum. This webinar focuses on different avenues to secure funding for a VR initiative and, once implemented, strategies for promoting its use and benefits. With the Lenovo VR Classroom solution, educators can move beyond the traditional media formats and standard approaches to learning fostering deeper student collaboration and engagement through hands-on immersive learning experiences. Make this dream a reality through the unique learning opportunities that come with VR.

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Ignite and Inspire VR Learning Live From FETC

Jan 24th 2023 | Time TBD

LINDY HOCKENBARY, Instructional Technology Coach
Join Lindy Hockenbary live from FETC to unpack what’s new in virtual reality and learn more about the Lenovo VR Classroom solution. Ignite and inspire your students through virtual experiences and explore the future of VR in education.

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Managing Your VR Devices and Content

Feb 28th 2023 | 3 pm (ET)

EMORY CRAIG, VR Strategist
Virtual reality experiences and devices can be a challenge to manage in the classroom. Come and explore the solutions that Lenovo has created with the VR Classroom solution and learn how to plan and manage content and the hardware all-in-one online platform to take the everyday device management out of the virtual reality experiences for your students.

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Accessing Experiences from Lenovo Content Partners - Part 1

Apr 4th 2023 | 3 pm (ET)

RICK LAPI, Instructional Technology Coach
Without high-quality content, virtual reality can become just another shiny new toy. In this two-part series we will explore the array of content that is available through the Lenovo VR Classroom.

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Accessing Experiences from Lenovo Content Partners - Part 2

May 16th 2023 | 3 pm (ET)

RICK LAPI, Instructional Technology Coach
LINDY HOCKENBARY, Instructional Technology Coach
Join us for the second of this two part series exploring Lenovo VR Classroom content to help design engaging learning experiences for students.

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More about the Lenovo VR Classroom 2

The Lenovo VR Classroom Kit 2 includes so much more than just a headset! Check out the links below to learn more about this power immersive learning solution.

Past Webinars

2022 Webinars


Jan 25th 2022 | 3 PM (EST)

RICK LAPI, Instructional Technology Coach
In today’s environment, immersive worlds can offer a new way for students to engage with content and each other. This webinar explores platforms such as Mozilla Hubs that can be used with the Lenovo VR Classroom 2 solution or a web browser. engage students in virtual learning. They are excellent solutions for hyflex environments whether students are in school or participating remotely, and expand the possibilities of virtual learning.

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Feb 22, 2022 | 3 PM (EST)

LINDY HOCKENBARY, Instructional Technology Coach
This webinar provides tips and recommendations on how to create a resource document or site for VR experiences in your school. With the easy-to-use device and content management built into the Lenovo VR Classroom 2 Solution, instructors can focus on developing and sharing immersive learning resources that they want students to explore. The focus will be on using the Firefox Reality browser and discovering and adding content to Youtube channels.

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Mar 22nd 2022 | 3 PM (EST)

BILL BASS, Innovation Coordinator
In this webinar, we will take a deep dive into VictoryXR offerings on the Lenovo VR Classroom Solution. We will explore three curriculum-aligned paths for use of immersive education in Science, History, and Career & Technical Education. From virtual field trips exploring historical events and locations such as the D-Day invasion to solar system “road-trips” and career skills like drywall finishing, VictoryXR has a wealth of content to enhance student learning.

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Apr 19th 2022 | 3 PM (EST)

LINDY HOCKENBARY, Instructional Technology Coach
In this webinar, we will explore how teachers are reinventing STEM education through the use of virtual reality. With VR, students can observe chemical interactions, step inside a cell, or leave the earth for a broader perspective on the structure of the universe. Using 360 videos and apps such as Veative and VictoryXR that partner with the Lenovo VR Classroom 2 solution, we will explore how you can enhance student learning and engagement in a wide range of scientific disciplines.

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May 17th 2022 | 3 PM (EST)

RICK LAPI, Instructional Technology Coach
BILL BASS, Innovation Coordinator
LINDY HOCKENBARY, Instructional Technology Coach
EMORY CRAIG, VR Strategist
This webinar brings together innovative educators to discuss how VR is enhancing student learning across multiple content areas. It will explore how to easily integrate the Lenovo VR Classroom 2 solution into the curriculum, leading to inspiration, student engagement, and meaningful learning outcomes. From improving STEM learning through science simulations to a deeper understanding of other cultures, geographical locations, and historical monuments and sites, VR offers unbounded possibilities. Explore how virtual reality is having a transformative impact on student learning and career opportunities.

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Oct 11th 2022 | 3 PM (EST)

BILL BASS, Innovation Coordinator
Virtual reality offers high-leverage learning experiences for students and provides an engaging approach to instruction. This webinar serves as an introduction to Lenovo VR Classroom as a complete solution for integrating virtual reality into K–12 and higher education learning environments. It includes an overview of the Lenovo Mirage VR S3 headset, the wireless controller, and the sanitizable components. The session also includes an overview of Lenovo’s content and device management platforms and will highlight the wide range of VR apps and content teachers can use to leverage the power of virtual reality with students.

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2021 Webinars


Jan 22nd 2021 | 3 PM (EST)

LINDY HOCKENBARY, Instructional Technology Coach
This webinar expands on creative uses and content creation for the Lenovo VR Classroom 2 solution. The session focuses on using 360 cameras, creating, editing, and uploading 360 images and videos, to help students become creators of their own learning experiences. The session will also cover finding and using APKs to increase the range of content on the headsets.

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Feb 19th 2021 | 12 PM (EST)

LINDY HOCKENBARY, Instructional Technology Coordinator
DAVID RISTAGNO, CEO OF Uptale
This webinar introduces Uptale, one of Lenovo’s newest partners for its VR Classroom 2 solution. Uptale is an easy to use but robust online platform to create, share, and track real-life learning experiences in VR. One of the fastest-growing applications for virtual reality is soft-skills training, the interpersonal communication skills that are critical to students’ success in their future careers. Join us as we explore how leadership, adaptability, and problem-solving skills are more effectively taught through virtual reality than what can be learned from a book.

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Mar 19th 2021 | 3 PM (EST)

RICK LAPI
KAI FRAZIER, Founder & CEO, Kai XR
BECKY LANE, Associate Director, Learning and Innovative Technologies, Ithaca College
A frequent question in VR is how can we create new content and the Lenovo VR Classroom 2 solution has the answer. This webinar explores how schools and organizations can utilize free tools from Mozilla – Hubs and Spoke – to create immersive content and multi-person environments. Mozilla Hubs is an open-source platform with ready-made virtual rooms and Spoke is a development tool to create your own virtual project spaces. The webinar will show how this innovative platform can be used by teachers and students to create their own immersive content, explore new learning resources, and for collaborative group projects.

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Apr 16th 2021 | 3 PM (EST)

BILL BASS, Innovation Coordinator
BRIAN MOYNIHAN, Lenovo
The Lenovo VR Classroom 2 is the complete solution for using VR in the learning environment,
providing a seamless integration of hardware, device, and content management. This webinar
provides a guide to the IT elements of the solution, including the features of Lenovo’s
ThinkReality platform. Learn how to deploy, update, and manage VR content, including APKs,
and easily set configurations for the VR headsets throughout your school or organization.
ThinkReality is a platform built for the future, designed to allow you to add advanced new AR
and VR devices as they become available.

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May 21st 2021 | 3 PM (EST)

A Panel Discussion with VR Experts: Emory Craig, Bill Bass, Lindy Hockenbary, and Rick Lapi
This webinar brings together innovative educators who will discuss the use of VR across multiple content areas. It will explore how to easily integrate the Lenovo VR Classroom 2 solution into the curriculum, leading to inspiration, student engagement, and meaningful learning outcomes. From simulations that lead to deeper understanding of STEM topics to virtual field trips through history, literature, and the arts, VR offers unbounded possibilities. Explore how virtual reality is having a transformative impact on learning, preparing students for the careers of tomorrow.

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Sept 24th 2021 | 3 PM (EST)

BRIAN MOYNIHAN, Lenovo
This webinar is an introduction to the Lenovo VR Classroom 2 as a complete solution for integrating virtual reality into K12 and higher education learning environments. It includes an overview of the Mirage VR S3 headset, the wireless controller, and the sanitizable components. The session includes an overview of Lenovo’s ThinkReality platform and the LanSchool Air software which provide both device and content management. The session will highlight the wide range of VR apps and content that teachers can use to leverage the power of virtual reality to enhance students’ learning experiences.

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Oct 22nd 2021 | 3 PM (EST)

EMORY CRAIG, VR Strategist
LINDY HOCKENBARY, Instructional Technology Coach
This webinar explores the exciting possibilities for creating and using 360 video with the Lenovo VR Classroom 2 solution. The session focuses on techniques and best practices for shooting with 360 cameras, along with editing, and uploading 360 images and videos to the Lenovo Mirage VR S3 headsets. The session will also explore the wide range of available 360 videos that you can use with your students in disciplines ranging from STEM to the Humanities. With Lenovo’s content management platform and access to APKs, 360 videos can empower students to become creators of their own learning experiences.

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Nov 19th 2021 | 3 PM (EST)

BILL BASS, Innovation Coordinator
This webinar focuses on the importance of virtual reality and how it is transforming the learning environment. With the Lenovo VR Classroom 2 Solution, educators can move beyond the traditional media formats and standard approaches to learning. VR fosters deeper student collaboration and engagement through hands-on immersive learning experiences. Experiential learning helps students retain knowledge and apply their lessons later on to real-world challenges. The session will include examples to help you make the case for VR and develop a plan for integrating it into your curriculum.

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Dec 14th 2021 | 3 PM (EST)

LINDY HOCKENBARY, Instructional Technology Coach
This webinar focuses on the innovative platforms that can be used with the Lenovo VR Classroom 2 Solution to integrate 360 videos into the curriculum. Uptale and other platforms are powerful and easy-to-use tools to create virtual tours and add 360 video and images. Teachers can use these platforms to create their own learning resources or help students become creators of their own learning experiences.

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2020 Webinars


Sept 25th 2020 | NOON (EST)

BILL BASS, Innovation Coordinator
This webinar is an introduction to the Lenovo VR Classroom 2 as a complete solution for teaching with virtual reality. It includes an overview of the new Mirage VR S3 headset, the wireless controller, and the sanitizable components. The session covers how the headset integrates with the ThinkReality platform and LanSchool Air software to provide both device and content management and explores the broad range of content available on the headsets.

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Oct 16th 2020 | 3 PM (EST)

RICK LAPI, Instructional Technology Coach
This webinar demonstrates how to integrate VR experiences into the classroom using the Veative Limited and the optional Veative Full Suite of content that is included with the Lenovo VR Classroom 2. The session explores how Veative’s interactive middle and high school science and mathematics learning modules can engage students in the scientific behaviors needed to investigate the natural world. The session also explores how to use VR to promote social-emotional learning to improve students’ academic performance.

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Nov 20th 2020 | 3 PM (EST)

BILL BASS, Innovation Coordinator
This webinar explores how educators can move beyond the standard tools of learning by using virtual reality in the classroom. VR promotes collaboration and enhances engagement through immersive experiences that help students retain knowledge and apply their lessons to real-world challenges. The session will include best practices for using the Dev Clever career training and personality assessment content included with the Lenovo VR Classroom 2.

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Dec 11th 2020 | 3 PM (EST)

LINDY HOCKENBARY, Instructional Technology Coach
This webinar helps you use the preloaded Wild Immersion 360 videos, endorsed by Jane Goodall, that are included with the Lenovo VR Classroom 2 solution. The Wild Immersion videos are self-guided tours where students work independently through the experiences. This session will investigate creative use cases and how to integrate the videos into different subject areas.

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